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Summary of changes from the previous patch: - Added an animation to the “Check General Settings” dialog when “Use Experimental Mantle” is disabled - Renamed “r_drawFogPass” to “r_drawFogPassClip” in order to fix missing Shader entries in the previous version - The Tear effect now uses the correct shader IMPORTANT The improved DoF rendering has had some small side-effects when using 3D Vision: - The mouse cursor is lost when using the FOV slider in SteamVR settings - The mouse cursor is invisible if FOV is set to 100% The 3D Vision is also unresponsive when settings are changed (which are triggered by key press) if the VR mode is set to “Single”. This has been fixed with the next patch. See you on the next patch! FILED NOT FOR PUBLICATION AUG 23 2012 MOLLY C. DWYER, CLERK UNITED STATES COURT OF APPEALS U.S. C O U R T OF APPE ALS





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CHAOS;CHILD Crack And Patch sabrgild

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